public void TestThreeHand() { Round r = new Round(); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = "Bill", Hand = new List <string>() { "2C", "3D", "4S", "8C", "AH" } }); r.Hands.Add(new Play() { Name = "Bob", Hand = new List <string>() { "2H", "3C", "4D", "5H", "7H" } }); r.Hands.Add(new Play() { Name = "Ted", Hand = new List <string>() { "KH", "AC", "AS", "7S", "10H" } }); var actionResult = new PokerController().Post(r); Assert.IsInstanceOfType(actionResult, typeof(OkNegotiatedContentResult <string>), "Duplicate player names should return an OkResult when passed three hands."); var contentResult = actionResult as OkNegotiatedContentResult <string>; Assert.AreEqual("Ted", contentResult.Content, "API should behave correctly when given 3 players."); }
public void TestCorrectWinnerComplexHands() { Round r = new Round(); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = "Bill", Hand = new List <string>() { "2C", "3D", "4S", "8C", "AH" } }); r.Hands.Add(new Play() { Name = "Bob", Hand = new List <string>() { "2H", "3H", "4H", "5H", "6H" } }); var actionResult = new PokerController().Post(r); Assert.IsInstanceOfType(actionResult, typeof(OkNegotiatedContentResult <string>), "Duplicate player names should return an OkResult under normal conditions."); var contentResult = actionResult as OkNegotiatedContentResult <string>; Assert.AreEqual("Bob", contentResult.Content, "Correct winner should be returned when hand is complex."); }
public void NewGame(List <string> names) { PokerController.NewGame(names); UpdateGameStats(); UpdateStatusBar(PokerController.CurrentPlayer.Name + " make a bet"); DisableOrEnableButtons(); }
public PokerGameWindow(int NumOfP) { OnNavigatedTo(); controller = new PokerController(NumOfP); InitializeComponent(); }
private void Awake() { table = new DataTable(); table.InitTable(); controller = new PokerController(table); scheduler = new PokerScheduleController(table); }
static void Main(string[] args) { Poker poker = new Poker(); ServerView view = new ServerView(); PokerController controller = new PokerController(poker, view); controller.startServer(); }
private void Raise_Click(object sender, RoutedEventArgs e) { //PokerController.Raise(0); int betAmount = (int)sBetAmount.Value; if (betAmount > 0 && PokerController.ValidateFunds(betAmount)) { PokerController.Raise(betAmount); UpdateGameStats(); } }
public void Usuario1Obtiene1Poker() { List <Carta> barajaPrueba = new List <Carta>(); Carta carta1 = new Carta(); carta1.Id = 1; carta1.Digito = 2; carta1.Nombre = "Trebol"; carta1.IdUser = 1; Carta carta2 = new Carta(); carta2.Id = 2; carta2.Digito = 2; carta2.Nombre = "Diamante"; carta2.IdUser = 1; Carta carta3 = new Carta(); carta3.Id = 3; carta3.Digito = 2; carta3.Nombre = "Trebol"; carta3.IdUser = 1; Carta carta4 = new Carta(); carta4.Id = 4; carta4.Digito = 4; carta4.Nombre = "Pica"; carta4.IdUser = 1; Carta carta5 = new Carta(); carta5.Id = 5; carta5.Digito = 2; carta5.Nombre = "Corazon"; carta5.IdUser = 1; barajaPrueba.Add(carta1); barajaPrueba.Add(carta2); barajaPrueba.Add(carta3); barajaPrueba.Add(carta4); barajaPrueba.Add(carta5); var pokerMock = new Mock <IPokerRepository>(); pokerMock.Setup(o => o.ValorMano(barajaPrueba)); var pokController = new PokerController(pokerMock.Object); var val = pokController.ValorMano(barajaPrueba); Assert.IsInstanceOf <RedirectToActionResult>(val); }
/** * 单张比大小 * 先比点数大小 * 点数一样比花色 */ private bool CompareSingle(PokerController selectedCard, PokerController lastPlayCard) { if (selectedCard.poker.point > lastPlayCard.poker.point) { return(true); } if (selectedCard.poker.point == lastPlayCard.poker.point) { return(selectedCard.poker.color > lastPlayCard.poker.color); } return(false); }
private void NextPhase() { if (PokerController.NextPhase()) { ; } //if (PokerController.NextPhase()) //{ // if (Flop) // { // } // else if (Turn) // { // } // else if (River) // { // } //} }
public void TestResult() { Round r = new Round(); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = "Bill", Hand = new List <string>() { "2C", "3H", "4S", "8C", "AH" } }); r.Hands.Add(new Play() { Name = "Bob", Hand = new List <string>() { "2H", "3D", "5S", "9C", "KD" } }); var actionResult = new PokerController().Post(r); Assert.IsInstanceOfType(actionResult, typeof(OkNegotiatedContentResult <string>), "Should return an OkResult under normal conditions."); }
public void MissingDataTest() { //Missing data should cause the API to return a bad request, not crash and burn. PokerController p = new PokerController(); var actionResult = p.Post(null); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "No data should result in a BadRequestErrorMessageResult"); Round r = new Round(); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "Missing hand data should result in a BadRequestErrorMessageResult"); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = "Bob", Hand = null }); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "Missing hand data should result in a BadRequestErrorMessageResult"); r.Hands = new List <Play>(); r.Hands.Add(null); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "Missing hand data should result in a BadRequestErrorMessageResult"); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = null, Hand = new List <string>() { "2C", "3H", "4S", "8C", "AH", "2S" } }); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "Missing hand data should result in a BadRequestErrorMessageResult"); }
public void WrongCardCountTest() { Round r = new Round(); r.Hands = new List <Play>(); r.Hands.Add(new Play() { Name = "Bob", Hand = new List <string>() { "2C", "3H", "4S", "8C", "AH", "2S" } }); r.Hands.Add(new Play() { Name = "Bill", Hand = new List <string>() { "2H", "3D", "5S", "9C", "KD" } }); var actionResult = new PokerController().Post(r); Assert.IsInstanceOfType(actionResult, typeof(BadRequestErrorMessageResult), "Wrong card count should return a BadRequestErrorMessageResult"); }
private void Bet_Click(object sender, RoutedEventArgs e) { if (sBetAmount.Value < 0) { UpdateStatusBar("Bet must be greter than 0, Try again"); } if (PokerController.Bet((int)sBetAmount.Value)) { if (firstBet) { DisableOrEnableButtons(); firstBet = false; } UpdateStatusBar("Betting Successful!"); UpdateGameStats(); NextPlayerTurn(); } else { UpdateStatusBar("Don't have enough funds!, Try again!"); } }
private void UpdateGameStats() { lbBank.Content = $"Amount in Bank: {PokerController.GetBank()}."; lbPot.Content = $"Amount in Pot: {PokerController.GetPot()}."; }
private void Call_Click(object sender, RoutedEventArgs e) { PokerController.Call(); UpdateGameStats(); }
public void Awake() { instance = this; enabled=false; }
private void Fold_Click(object sender, RoutedEventArgs e) { //PokerController.Fold(); PokerController.Fold(); NextPlayerTurn(); }