public BlackPommel(Poker.Suit suit, Poker.Number num) : base(suit, num) { Name = "青釭劍"; Range = 2; }
public Slash(Poker.Suit suit, Poker.Number num) : base(suit, num) { Name = "殺"; }
public AbstractCard(Poker.Suit suit, Poker.Number num) { Suit = suit; Number = num; }
public RenwangShield(Poker.Suit suit, Poker.Number num) : base(suit, num) { Name = "仁王盾"; SlashProof = new Behaviour.BlackSuitSlashProof(); }
public Basic(Poker.Suit suit, Poker.Number num) : base(suit, num) { }
public ChuKoNu(Poker.Suit suit, Poker.Number num) : base(suit, num) { Name = "諸葛連弩"; Range = 1; }
public Weapon(Poker.Suit suit, Poker.Number num) : base(suit, num) { }
public Armor(Poker.Suit suit, Poker.Number num) : base(suit, num) { }
public Equipment(Poker.Suit suit, Poker.Number num) : base(suit, num) { }