public static void Execute(PokemonProxy pm) { switch (pm.Item) { case Is.MENTAL_HERB: MentalHerb(pm); break; case Is.CHERI_BERRY: DeStateBerry(pm, PokemonState.PAR); break; case Is.CHESTO_BERRY: DeStateBerry(pm, PokemonState.SLP); break; case Is.RAWST_BERRY: DeStateBerry(pm, PokemonState.BRN); break; case Is.ASPEAR_BERRY: DeStateBerry(pm, PokemonState.FRZ); break; case Is.PECHA_BERRY: if (pm.State == PokemonState.PSN || pm.State == PokemonState.BadlyPSN) { var s = pm.State.ToString(); pm.DeAbnormalState("ItemDePSN", Is.PECHA_BERRY); pm.ConsumeItem(); } break; case Is.PERSIM_BERRY: if (pm.OnboardPokemon.RemoveCondition(Cs.Confuse)) { pm.ShowLogPm("ItemDeConfuse", Is.PERSIM_BERRY); pm.ConsumeItem(); } break; case Is.LUM_BERRY: if (pm.State != PokemonState.Normal) { pm.DeAbnormalState("ItemDe" + pm.State.ToString(), Is.LUM_BERRY); pm.ConsumeItem(); } break; } }
private static void DeStateBerry(PokemonProxy pm, PokemonState state) { if (pm.State == state) { pm.DeAbnormalState("ItemDe" + state.ToString(), pm.Pokemon.Item); pm.ConsumeItem(); } }
private static void CantAddState(PokemonProxy pm, PokemonState state) { if (pm.State == state) { pm.RaiseAbility(); pm.DeAbnormalState(); } }
private static bool Frozen(PokemonProxy p) { if (p.State == PokemonState.FRZ) { if (p.SelectedMove.MoveE.SelfDeFrozen) { p.DeAbnormalState("DeFRZ2", p.SelectedMove.MoveE.Id); } else if (p.Controller.GetRandomInt(0, 3) == 0) { p.DeAbnormalState(); } else { p.ShowLogPm("FRZ"); return(false); } } return(true); }
private static bool Sleeping(PokemonProxy pm) { if (pm.State == PokemonState.SLP) { pm.Pokemon.SLPTurn -= pm.AbilityE(As.EARLY_BIRD) ? 2 : 1; if (pm.Pokemon.SLPTurn <= 0 && !pm.AbilityE(As.Comatose)) { pm.DeAbnormalState(); } else { pm.ShowLogPm("SLP"); return(pm.SelectedMove.MoveE.AvailableEvenSleeping || pm.AbilityE(As.Comatose)); } } return(true); }
public static void Execute(PokemonProxy pm) { switch (pm.Ability) { case As.DRIZZLE: //2 STs.SetWeather(pm, Weather.Rain, true, false); break; case As.DROUGHT: STs.SetWeather(pm, Weather.IntenseSunlight, true, false); break; case As.SAND_STREAM: STs.SetWeather(pm, Weather.Sandstorm, true, false); break; case As.SNOW_WARNING: STs.SetWeather(pm, Weather.Hailstorm, true, false); break; case As.PRIMORDIAL_SEA: SpWeather(pm, Weather.Rain, Ls.EnHeavyRain); break; case As.DESOLATE_LAND: SpWeather(pm, Weather.IntenseSunlight, Ls.EnHarshSunlight); break; case As.DELTA_STREAM: SpWeather(pm, Weather.Normal, Ls.EnMysteriousAirCurrent); break; case As.LIMBER: //7 CantAddState(pm, PokemonState.PAR); break; case As.INSOMNIA: //15 case As.VITAL_SPIRIT: //72 CantAddState(pm, PokemonState.SLP); break; case As.MAGMA_ARMOR: //40 CantAddState(pm, PokemonState.FRZ); break; case As.WATER_VEIL: //41 CantAddState(pm, PokemonState.BRN); break; case As.OBLIVIOUS: //12 if (pm.OnboardPokemon.RemoveCondition(Cs.Attract)) { pm.RaiseAbility(); pm.ShowLogPm("DeAttract"); } break; case As.IMMUNITY: //17 if (pm.State == PokemonState.PSN || pm.State == PokemonState.BadlyPSN) { pm.RaiseAbility(); pm.DeAbnormalState(); } break; case As.OWN_TEMPO: //20 if (pm.OnboardPokemon.RemoveCondition(Cs.Confuse)) { pm.RaiseAbility(); pm.ShowLogPm("DeConfuse"); } break; case As.IMPOSTER: Imposter(pm); break; case As.FRISK: Frisk(pm); break; case As.FLOWER_GIFT: WeatherObserver(pm, 421, pm.Controller.Weather == Weather.IntenseSunlight ? 1 : 0); break; case As.FORECAST: { var form = (int)pm.Controller.Weather; WeatherObserver(pm, 351, form > 3 ? 0 : form); } break; case As.FOREWARN: Forewarn(pm); break; case As.FLASH_FIRE: pm.OnboardPokemon.RemoveCondition(Cs.FlashFire); break; case As.AIR_LOCK: //总觉得多个天气锁的可能会有问题,未测 pm.RaiseAbility(); pm.Controller.ReportBuilder.ShowLog("AirLock"); if (pm.Controller.Board.Weather != Weather.Normal) { ATs.WeatherChanged(pm.Controller); } break; case As.INTIMIDATE: pm.RaiseAbility(); foreach (var p in pm.Controller.Board[1 - pm.Pokemon.TeamId].GetAdjacentPokemonsByOppositeX(pm.OnboardPokemon.X)) { if (p.OnboardPokemon.HasCondition(Cs.Substitute)) { p.ShowLogPm("NoEffect"); } else { p.ChangeLv7D(pm, StatType.Atk, -1, true); } } break; case As.TRACE: Trace(pm); break; case As.PRESSURE: SimpleAttachRaise(pm, "Pressure"); break; case As.MOLD_BREAKER: SimpleAttachRaise(pm, "MoldBreaker"); break; case As.TURBOBLAZE: SimpleAttachRaise(pm, "Turboblaze"); break; case As.TERAVOLT: SimpleAttachRaise(pm, "Teravolt"); break; case As.DOWNLOAD: Download(pm); break; case As.ANTICIPATION: Anticipation(pm); break; case As.SLOW_START: pm.OnboardPokemon.SetCondition(Cs.SlowStart, pm.Controller.TurnNumber + 5); pm.RaiseAbility(); pm.ShowLogPm("EnSlowStart"); break; } }