public Unit(PointsRange attackPoints, PointsRange defence, int healthPoints, int squareMovements, Cost cost) { this.AttackPoints = attackPoints; this.Defence = defence; this.HealthPoints = healthPoints; this.SquareMovements = squareMovements; this.Cost = cost; }
public Unit(PointsRange attackPoints, PointsRange defence, int healthPoints, int squareMovements, Cost cost, Image image, string name, int count) : base(name, 0, 0) { this.AttackPoints = attackPoints; this.Defence = defence; this.HealthPoints = healthPoints; this.SquareMovements = squareMovements; this.Cost = cost; this.Image = image; this.Count = count; }