コード例 #1
0
    void Start()
    {
        allpoints = GameObject.Find("PointsController").GetComponent <AllPoints>();
        if (allpoints == null)
        {
            Debug.Log("The game object -PointsController- not find in scene");
        }

        moneyCollect = GameObject.Find("PointsController").GetComponent <MoneyCollect>();
        if (moneyCollect == null)
        {
            Debug.Log("The game object -PointsController- not find in scene");
        }

        pointsCollect = GameObject.Find("PointsController").GetComponent <PointsCollect>();
        if (pointsCollect == null)
        {
            Debug.Log("The game object -PointsController- not find in scene");
        }

        nightController = GetComponent <NightController>();

        storageTime    = Time.time + waitTime;
        storageTimeDay = Time.time + dayChange;
    }
コード例 #2
0
    private void Start()
    {
        shop = GetComponent <ShopManager>();

        pointsCollect = GameObject.Find("PointsController").GetComponent <PointsCollect>();

        technology = GameObject.Find("ItensBuyManager").GetComponent <TechnologyItens>();
        science    = GameObject.Find("ItensBuyManager").GetComponent <ScienceItens>();
        army       = GameObject.Find("ItensBuyManager").GetComponent <ArmyItens>();
        food       = GameObject.Find("ItensBuyManager").GetComponent <FoodItens>();
        water      = GameObject.Find("ItensBuyManager").GetComponent <WaterItens>();
        population = GameObject.Find("ItensBuyManager").GetComponent <PopulationsItens>();
        nature     = GameObject.Find("ItensBuyManager").GetComponent <NatureItens>();
        energy     = GameObject.Find("ItensBuyManager").GetComponent <EnergyItens>();
    }