コード例 #1
0
ファイル: GLHelper.cs プロジェクト: praeclarum/xamarin-macios
 /// <summary>
 /// Helper function that defines the coordinate origin of the Point Sprite.
 /// </summary>
 /// <param name="param">
 /// A OpenTK.Graphics.OpenGL.GL.PointSpriteCoordOriginParameter token,
 /// denoting the origin of the Point Sprite.
 /// </param>
 public static void PointParameter(PointSpriteCoordOriginParameter param)
 {
     GL.PointParameter(PointParameterName.PointSpriteCoordOrigin, (int)param);
 }
コード例 #2
0
 /// <summary>
 /// Helper function that defines the coordinate origin of the Point Sprite.
 /// </summary>
 /// <param name="param">
 /// A OpenTK.Graphics.OpenGL.GL.PointSpriteCoordOriginParameter token,
 /// denoting the origin of the Point Sprite.
 /// </param>
 public static void PointParameter(PointSpriteCoordOriginParameter param)
 {
     GL.PointParameter(PointParameterName.PointSpriteCoordOrigin, (int)param);
 }
コード例 #3
0
 /// <summary>
 /// Helper function that defines the coordinate origin of the Point Sprite.
 /// </summary>
 /// <param name="param">
 /// A OpenTK.Graphics.OpenGL.GL.PointSpriteCoordOriginParameter token,
 /// denoting the origin of the Point Sprite.
 /// </param>
 public static void PointParameter(PointSpriteCoordOriginParameter param)
 {
     GL.PointParameter(PointParameterName.POINT_SPRITE_COORD_ORIGIN, (int) param);
 }