コード例 #1
0
    // Use this for initialization

    private void Start()
    {
        spawnTime = Time.fixedTime;
        gm        = GameObject.Find("GameManager");
        ps        = gm.GetComponent(typeof(PlayerStatus)) as PlayerStatus;

        gm = GameObject.Find("ArrowIndicator");
        pa = gm.GetComponent <PointArrows>();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        gameStart = Time.fixedTime;

        go = GameObject.Find("SpawnGround");
        sg = go.GetComponent(typeof(SpawnGround)) as SpawnGround;
        go = GameObject.Find("ArrowIndicator");
        pa = go.GetComponent <PointArrows>();
    }