コード例 #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="PlayerTrackPlugin"/> class.
        /// </summary>
        public PlayerTrackPlugin()
        {
            Task.Run(() =>
            {
                try
                {
                    // setup common libs
                    this.localization  = new Localization(PluginInterface, CommandManager);
                    this.BackupManager = new BackupManager(PluginInterface.GetPluginConfigDirectory());
                    this.XivCommon     = new XivCommonBase(Hooks.NamePlates);

                    // load config
                    try
                    {
                        this.Configuration = PluginInterface.GetPluginConfig() as PlayerTrackConfig ??
                                             new PlayerTrackConfig();
                    }
                    catch (Exception ex)
                    {
                        Logger.LogError("Failed to load config so creating new one.", ex);
                        this.Configuration = new PlayerTrackConfig();
                        this.SaveConfig();
                    }

                    // setup services
                    this.BaseRepository       = new BaseRepository(GetPluginFolder());
                    this.LodestoneService     = new LodestoneService(this);
                    this.ActorManager         = new ActorManager(this);
                    this.CategoryService      = new CategoryService(this);
                    this.EncounterService     = new EncounterService(this);
                    this.PlayerService        = new PlayerService(this);
                    this.VisibilityService    = new VisibilityService(this);
                    this.FCNameColorService   = new FCNameColorService(this);
                    this.PlayerTrackProvider  = new PlayerTrackProvider(PluginInterface, new PlayerTrackAPI(this));
                    this.WindowManager        = new WindowManager(this);
                    this.PluginCommandManager = new PluginCommandManager(this);
                    this.NamePlateManager     = new NamePlateManager(this);

                    // run backup
                    this.backupTimer = new Timer {
                        Interval = this.Configuration.BackupFrequency, Enabled = false
                    };
                    this.backupTimer.Elapsed += this.BackupTimerOnElapsed;
                    var pluginVersion         = Assembly.GetExecutingAssembly().VersionNumber();
                    if (this.Configuration.PluginVersion < pluginVersion)
                    {
                        Logger.LogInfo("Running backup since new version detected.");
                        this.RunUpgradeBackup();
                        this.Configuration.PluginVersion = pluginVersion;
                        this.SaveConfig();
                    }
                    else
                    {
                        this.BackupTimerOnElapsed(this, null);
                    }

                    // migrate if needed
                    var success = Migrator.Migrate(this);
                    if (success)
                    {
                        // special handling for fresh install
                        this.HandleFreshInstall();

                        // reset categories if failed to load
                        if (this.CategoryService.GetCategories().Length == 0)
                        {
                            this.CategoryService.ResetCategories();
                        }

                        // start plugin
                        this.IsDoneLoading       = true;
                        this.backupTimer.Enabled = true;
                        this.VisibilityService.Start();
                        this.FCNameColorService.Start();
                        this.ActorManager.Start();
                        this.WindowManager.AddWindows();
                    }
                }
                catch (Exception ex)
                {
                    Logger.LogError(ex, "Failed to initialize plugin.");
                }
            });
        }