void OnDisable() { if (PluginImport.HapticCleanUp()) { Debug.Log("Haptic Context CleanUp"); Debug.Log("Desactivate Device"); Debug.Log("OpenGL Context CleanUp"); } }
void OnDisable() { if (PluginImport.HapticCleanUp()) { } }
void OnDisable() { if (PluginImport.HapticCleanUp()) { Debug.Log("Haptic Context CleanUp"); Debug.Log("Desactivate Device"); Debug.Log("OpenGL Context CleanUp"); } }
void OnDisable() { if (PluginImport.HapticCleanUp()) { } }