private void PlayerOnPlaybackStopped(object sender, StoppedEventArgs e) { Logger.Debug("Playback stopped"); if (PlaybackState != PlaybackState.Playing) { return; } if (_currentPlaylist == PlaylistModel.Null) { PlaybackState = PlaybackState.Stopped; return; } var result = _currentPlaylist.GetNextTrack(); if (!result.IsSuccess) { Logger.Debug("No next track available"); PlaybackState = PlaybackState.Stopped; _currentPlaylist.CurrentTrack = TrackModel.Null; _currentPlaylist = PlaylistModel.Null; return; } Play(_currentPlaylist, result.Data); }