コード例 #1
0
        private void OnPlaying()
        {
            var progress = (Position.TotalSeconds / Duration.TotalSeconds) * 100;
            var position = Position;
            var duration = Duration;

            if (Status == MediaPlayerStatus.Playing || Status == MediaPlayerStatus.Buffering)
            {
                Task.Delay(500).ContinueWith(task => OnPlaying(), _onPlayingCancellationSource.Token);
            }

            if (Status == MediaPlayerStatus.Stopped || Status == MediaPlayerStatus.Failed)
            {
                duration = TimeSpan.Zero;
                position = TimeSpan.Zero;
                progress = 0;
            }

            PlayingChanged?.Invoke(this, new PlayingChangedEventArgs(
                                       progress >= 0 ? progress : 0,
                                       position.TotalSeconds >= 0 ? position : TimeSpan.Zero,
                                       duration.TotalSeconds >= 0 ? duration : TimeSpan.Zero));
        }
コード例 #2
0
        public AudioPlayerImplementation()
        {
            _player            = new MediaPlayer();
            _playProgressTimer = new Timer(state =>
            {
                if (_player.PlaybackSession.PlaybackState == MediaPlaybackState.Playing)
                {
                    var progress = _player.PlaybackSession.Position.TotalSeconds /
                                   _player.PlaybackSession.NaturalDuration.TotalSeconds;
                    if (double.IsNaN(progress))
                    {
                        progress = 0;
                    }
                    PlayingChanged?.Invoke(this, new PlayingChangedEventArgs(progress, _player.PlaybackSession.Position, _player.PlaybackSession.NaturalDuration));
                }
            }, null, 0, int.MaxValue);

            _player.MediaFailed += (sender, args) =>
            {
                _status = MediaPlayerStatus.Failed;
                _playProgressTimer.Change(0, int.MaxValue);
                MediaFailed?.Invoke(this, new MediaFailedEventArgs(args.ErrorMessage, args.ExtendedErrorCode));
            };

            _player.PlaybackSession.PlaybackStateChanged += (sender, args) =>
            {
                switch (sender.PlaybackState)
                {
                case MediaPlaybackState.None:
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Opening:
                    Status = MediaPlayerStatus.Loading;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Buffering:
                    Status = MediaPlayerStatus.Buffering;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Playing:
                    if (sender.PlaybackRate <= 0 && sender.Position == TimeSpan.Zero)
                    {
                        Status = MediaPlayerStatus.Stopped;
                    }
                    else
                    {
                        Status = MediaPlayerStatus.Playing;
                        _playProgressTimer.Change(0, 50);
                    }
                    break;

                case MediaPlaybackState.Paused:
                    Status = MediaPlayerStatus.Paused;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                default:
                    throw new ArgumentOutOfRangeException();
                }
            };

            _player.MediaEnded += (sender, args) => { MediaFinished?.Invoke(this, new MediaFinishedEventArgs(_currentMediaFile)); };
            _player.PlaybackSession.BufferingProgressChanged += (sender, args) =>
            {
                var bufferedTime =
                    TimeSpan.FromSeconds(_player.PlaybackSession.BufferingProgress *
                                         _player.PlaybackSession.NaturalDuration.TotalSeconds);
                BufferingChanged?.Invoke(this,
                                         new BufferingChangedEventArgs(_player.PlaybackSession.BufferingProgress, bufferedTime));
            };

            _player.PlaybackSession.SeekCompleted += (sender, args) => { };
        }
コード例 #3
0
 protected virtual void OnPlayingChanged(PlayingChangedEventArgs e)
 {
     PlayingChanged?.Invoke(this, e);
 }
コード例 #4
0
        public VideoPlayerImplementation(IVolumeManager volumeManager)
        {
            _volumeManager = volumeManager;
            _player        = new MediaPlayer();

            _playProgressTimer = new Timer(state =>
            {
                if (_player.PlaybackSession.PlaybackState == MediaPlaybackState.Playing)
                {
                    var progress = _player.PlaybackSession.Position.TotalSeconds /
                                   _player.PlaybackSession.NaturalDuration.TotalSeconds;
                    if (double.IsInfinity(progress))
                    {
                        progress = 0;
                    }
                    PlayingChanged?.Invoke(this, new PlayingChangedEventArgs(progress, _player.PlaybackSession.Position, _player.PlaybackSession.NaturalDuration));
                }
            }, null, 0, int.MaxValue);

            _player.MediaFailed += (sender, args) =>
            {
                _status = MediaPlayerStatus.Failed;
                _playProgressTimer.Change(0, int.MaxValue);
                MediaFailed?.Invoke(this, new MediaFailedEventArgs(args.ErrorMessage, args.ExtendedErrorCode));
            };

            _player.PlaybackSession.PlaybackStateChanged += (sender, args) =>
            {
                switch (sender.PlaybackState)
                {
                case MediaPlaybackState.None:
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Opening:
                    Status = MediaPlayerStatus.Loading;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Buffering:
                    Status = MediaPlayerStatus.Buffering;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                case MediaPlaybackState.Playing:
                    if ((sender.PlaybackRate <= 0) && (sender.Position == TimeSpan.Zero))
                    {
                        Status = MediaPlayerStatus.Stopped;
                    }
                    else
                    {
                        Status = MediaPlayerStatus.Playing;
                        _playProgressTimer.Change(0, 50);
                    }
                    break;

                case MediaPlaybackState.Paused:
                    Status = MediaPlayerStatus.Paused;
                    _playProgressTimer.Change(0, int.MaxValue);
                    break;

                default:
                    throw new ArgumentOutOfRangeException();
                }
            };

            _player.MediaEnded += (sender, args) => { MediaFinished?.Invoke(this, new MediaFinishedEventArgs(_currentMediaFile)); };
            _player.PlaybackSession.BufferingProgressChanged += (sender, args) =>
            {
                var bufferedTime =
                    TimeSpan.FromSeconds(_player.PlaybackSession.BufferingProgress *
                                         _player.PlaybackSession.NaturalDuration.TotalSeconds);
                BufferingChanged?.Invoke(this,
                                         new BufferingChangedEventArgs(_player.PlaybackSession.BufferingProgress, bufferedTime));
            };

            _player.PlaybackSession.SeekCompleted += (sender, args) => { };
            _player.MediaOpened          += (sender, args) => { _loadMediaTaskCompletionSource.SetResult(true); };
            _volumeManager.CurrentVolume  = (float)_player.Volume;
            _volumeManager.Mute           = _player.IsMuted;
            _volumeManager.VolumeChanged += VolumeManagerOnVolumeChanged;
        }