public void login() { if (usernameField.text.Length <= 4 || usernameField.text.Length > 24) { notifyForSeconds("username must be between 4 nd 25 characters", 2f); } else { PlayfabLogin.loginWithUsername(usernameField.text); StartCoroutine(load(() => backToMenu())); } }
public void OnPageActive() { loginManager = gameObject.GetComponent <PlayfabLogin>(); feedbackText.text = ""; usernameText.text = loginManager.getDisplayName(); if (loginManager.isLoggedIn()) { GetLeaderboard(); } else { PlayfabUtils.OnError(feedbackText, "You must login first to see the leaderboard!"); } }
public void OnPageActive() { loginManager = gameObject.GetComponent <PlayfabLogin>(); if (!loginManager.hasLogin) { feedbackText.text = ""; usernameText.text = "You haven't login yet"; } else { usernameText.text = loginManager.playerData.accountInfo.name; } }
private void OnEnable() { #region Login if (PlayfabLogin.PFC == null) { PlayfabLogin.PFC = this; } else { if (PlayfabLogin.PFC != this) { Destroy(this.gameObject); } } DontDestroyOnLoad(this.gameObject); }
private void Awake() { var playfabManager = GameObject.Find("PlayfabManager"); if (playfabManager != null) { loginManager = playfabManager.GetComponent <PlayfabLogin>(); playerManager = playfabManager.GetComponent <PlayfabPlayer>(); leaderboardManager = playfabManager.GetComponent <PlayfabLeaderboard>(); //playerData = loginManager.playerData; } else { //playerData = new PlayerData(); } //movement.stamina = playerData.stats.minStamina + (playerData.stats.height * playerData.stats.width) * 5 / 8; }
public void OnPageActive() { loginManager = gameObject.GetComponent <PlayfabLogin>(); feedbackText.text = ""; leaveBtn.SetActive(false); playBtn.SetActive(false); usernameText.text = loginManager.getDisplayName(); enemyText.text = "Loading..."; if (loginManager.isLoggedIn()) { backBtn.GetComponent <Button>().interactable = false; StartMatchmaking(); } else { backBtn.GetComponent <Button>().interactable = true; PlayfabUtils.OnError(feedbackText, "You must login first to start matchmaking!"); } }
private void Awake() { loginManager = GameObject.Find("PlayfabManager").GetComponent <PlayfabLogin>(); playerManager = GameObject.Find("PlayfabManager").GetComponent <PlayfabPlayer>(); }