public bool CheckForColor(string wantedColor) { if (PlayersList.IsColorAvailable(wantedColor)) { //Debug.Log(wantedColor + "is available !"); PV.RPC("GiveColor", RpcTarget.AllBuffered, new string[] { wantedColor, myCurrentColor, transform.name }); myCurrentColor = wantedColor; return(true); } //Debug.Log(wantedColor + "is not available."); return(false); }