コード例 #1
0
    public Vector3 GetBunkerPosition()
    {
        PlayersEagle eagle = FindObjectOfType <PlayersEagle>();

        if (eagle != null)
        {
            return(eagle.transform.position);
        }
        return(Vector3.zero);
    }
コード例 #2
0
ファイル: GameController.cs プロジェクト: Scaelz/ENT-Tanks
 private void Start()
 {
     Cursor.SetCursor(cursor, new Vector2(16, 0), CursorMode.Auto);
     OnLifesUpdated?.Invoke(lifesLeft);
     cameraSetup               = FindObjectOfType <CameraSetup>();
     playersEagle              = FindObjectOfType <PlayersEagle>();
     playersEagle.OnEagleDead += EndGame;
     PlayerPool.Instance.PreWarm(lifesLeft);
     EnemyCounter.OnAllEnemiesDead += GoToNextLevel;
 }