コード例 #1
0
 // Use this for initialization
 void Start()
 {
     Cursor.visible   = false;
     energy           = maxEnergy;
     Cursor.lockState = CursorLockMode.Locked;
     _AudioSource     = GetComponent <AudioSource>();
     _currentAmmo     = _maxAmmo;
     _PlayerUI.SetEnergy(energy);
 }