コード例 #1
0
    //
    protected override void Start()
    {
        animator        = GetComponent <Animator>();
        body_Form       = GetComponent <BoxCollider2D> ();
        speaking_Raduis = GetComponent <CircleCollider2D> ();

        moves   = new Player_Moves_Behaviour(this);
        actions = new Player_Action_Behaviour(this);
    }
コード例 #2
0
    //
    protected override void Start(string name_Unit, int life, int max_Life, int strength, int defense, int speed)
    {
        this.name_Unit = name_Unit;
        this.life      = life;
        this.max_Life  = max_Life;
        this.strength  = strength;
        this.defense   = defense;
        this.speed     = speed;

        animator = GetComponent <Animator>();
        moves    = new Player_Moves_Behaviour(this);
    }