public void CheckGameStatus() { if (gm.isRunning) { livesText.text = PM.playerLives.ToString(); scoreText.text = score.ToString(); if (bestScore < score) { PlayerPrefs.SetInt("bestScore", score); } PM.CheckPowerUps(); if (IM.currentInvaders == 0) { gm.isRunning = false; gm.nextLevel = true; } } if (PM.playerLives == 0) { gm.isRunning = false; gm.gameOver = true; } }