コード例 #1
0
 private void Start()
 {
     PBM = GameObject.Find("Player").GetComponent <Player_Ball_Movement_And_Dash>();
     sliddare[0].value = PBM.dashSlow;
     sliddare[1].value = PBM.MaximumVelocity;
     sliddare[2].value = PBM.stoppingPower;
     sliddare[3].value = PBM.rotationSpeed;
     DontDestroyOnLoad(gameObject);
 }
コード例 #2
0
 public void SwtichStage()
 {
     if (stage != 0)
     {
         stage = 0;
     }
     else
     {
         stage = 1;
     }
     RestartLevel();
     PBM = GameObject.Find("Player").GetComponent <Player_Ball_Movement_And_Dash>();
 }
コード例 #3
0
 void Start()
 {
     rb   = GetComponent <Rigidbody2D>();
     PRMC = GetComponent <Player_Ball_Movement_And_Dash>();
 }