public void InitRoles(PlayerWindow _window, CadeDate _data, List <RolesCellData> _cadeList) { m_PlayerWindow = _window; int kCellH = (int)_data.m_Height + (int)_data.m_Gap; m_PlayerWindow.GetCtrl <ScrollViewController>().ShowCade(m_Content, kCellH, _data.m_Path, _cadeList.Count, m_RoleCadeList); InitCell(_cadeList); m_BackButton.onClick.AddListener(OnClickBack); }