protected override void Dispose(bool disposing) { if (GameBase.QueuedMode != OsuModes.RankingVs) { PlayerVs.DisposeStatic(); base.Dispose(disposing); } }
protected override void Dispose(bool disposing) { if (Player.ScoreBoard != null) { Player.ScoreBoard.Dispose(); } PlayerVs.DisposeStatic(); base.Dispose(disposing); }
protected override void Dispose(bool disposing) { PlayerVs.DisposeStatic(); base.Dispose(disposing); }