コード例 #1
0
 public void SetTowerObject(PlayerTowerObject towerObject)
 {
     _towerObject       = towerObject;
     damage             = _towerObject.damage;
     rangeAttack        = _towerObject.rangeAttack;
     hp                 = _towerObject.hp;
     upgradedCost       = _towerObject.upgradedCost;
     upgradedAttackRate = _towerObject.upgradedAttackRate;
     upgradedRangeRate  = _towerObject.upgradedRangeRate;
     upgradedDefendRate = _towerObject.upgradedDefendRate;
 }
コード例 #2
0
 public void ClearTowerObject()
 {
     _towerObject = null;
 }
コード例 #3
0
 PlayerTowerDisplay InstancePlayerTower(PlayerTowerObject playerTowerObject)
 {
     return((PlayerTowerDisplay)Instance(playerTowerSpawnPoint, playerTowerObject));
 }