コード例 #1
0
ファイル: Nitrogeno.cs プロジェクト: Jfriffoa/BioNanoBot-RTR
    // Use this for initialization
    void Start()
    {
        this.distance    = 1;
        this.m_rigidbody = GetComponent <Rigidbody2D> ();

        this.m_player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPhaseOne> ();

        playerState = GameState.Instance.PlayerP1;
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        m_boxCollider = GetComponent <PolygonCollider2D> ();
        m_rigidBody   = GetComponent <Rigidbody2D> ();

        m_lifes      = 100f;
        shieldActive = false;

        playerState = GameState.Instance.PlayerP1;
    }
コード例 #3
0
ファイル: GameState.cs プロジェクト: Jfriffoa/BioNanoBot-RTR
    public void Starting(int i)
    {
        Debug.Log("STARTING ");
        m_playerP1 = new PlayerStatePhaseOne();
        m_playerP2 = new PlayerStatePhaseTwo();

        if (i == 1)
        {
            LoadScene(m_configP1.InitialScene);
        }
        else
        {
            LoadScene(m_configP2.InitialScene);
        }
    }
コード例 #4
0
    // Use this for initialization
    void Start()
    {
        //GameState.Instance.Pause();


        playerState = GameState.Instance.PlayerP1;

        cleaningBarMaxValue    = slider.maxValue;
        cleaningBarPlayerScore = slider.value;

        cantidadDeEnemigosGenerados = enemySpawner.EnemiesSpawned;

        fTime     = 60f;
        StartTime = Time.time;
    }