コード例 #1
0
 private void OnPlayerSpeedChanged(PlayerState.SpeedChanged speedChanged)
 {
     this.bulletSpeed = this.weaponSettings.BulletSpeed * speedChanged.SpeedAfter / speedChanged.InitialSpeed;
 }
コード例 #2
0
 private void OnPlayerSpeedChanged(PlayerState.SpeedChanged speedChanged)
 {
     this.chargeSpeed = this.settings.ChargeSpeed * speedChanged.SpeedAfter / speedChanged.InitialSpeed;
 }