private void Window_KeyDown(object sender, KeyEventArgs e) { if (((e.Key >= Key.D0) && (e.Key <= Key.D9)) || (e.Key == Key.Decimal) || ((e.Key >= Key.NumPad0) && (e.Key <= Key.NumPad9))) { PlayerStake.Focus(); } if (e.Key == Key.Enter) { StartBtn_Click(new object(), new RoutedEventArgs()); } if (e.Key == Key.Tab) { GetCardBtn_Click(new object(), new RoutedEventArgs()); } if (e.Key == Key.Escape) { StopBtn_Click(new object(), new RoutedEventArgs()); } }