public void OnPress() { if (ptp.GetTankNumber() >= 21) { //戦車がまだ解放されていなかったら選べない if (PlayerPrefs.GetInt("UseableTank" + ptp.GetTankNumber(), 0) != 1) { SEManager.PlaySound(SEManager.cannotSound); return; } } SEManager.PlaySubmitSound(); if (MainGameController.gameNumber == 1) { SingleMissionStaticData.selectTankNumber = ptp.GetTankNumber(); SingleMissionStaticData.playerLife = ptp.GetLifeNum(); } else if (MainGameController.gameNumber == 2) { SingleSurvivalStaticData.selectTankNumber = ptp.GetTankNumber(); } psui.SetSelectTankNum(ptp.GetTankNumber()); psui.PressTankButton(); }