コード例 #1
0
 private void Awake()
 {
     player = GameObject.FindGameObjectWithTag("Player");
     playerSeedControllerScript = player.GetComponent <PlayerSeedController>();
     seedsIncreaseText.GetComponent <TextMeshPro>().text = "+" + seedIncrease.ToString();
     seedCollectorAS = GetComponent <AudioSource>();
 }
コード例 #2
0
 private void Awake()
 {
     playerSeedControllerScript = player.GetComponent <PlayerSeedController>();
     playerRigidbody            = player.GetComponent <Rigidbody>();
     handExtendScirpt           = capsuleHand.GetComponent <HandExtend>();
     handHoldScirpt             = capsuleHand.GetComponent <HandHold>();
     shooterAS = GetComponent <AudioSource>();
 }
コード例 #3
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag.Equals("Player"))
     {
         if (meshRef.enabled)
         {
             GameObject           player = other.gameObject;
             PlayerSeedController playerSeedControllerScript = player.GetComponent <PlayerSeedController>();
             playerSeedControllerScript.DecreaseSeed(damage);
         }
     }
 }
コード例 #4
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag.Equals("Player"))
     {
         PlayerSeedController playerSeedContrllerScript = other.gameObject.GetComponent <PlayerSeedController>();
         playerSeedContrllerScript.IncreseSeed(seedPoint);
         seedAS.PlayOneShot(getSeed);
         GetComponent <MeshRenderer>().enabled    = false;
         GetComponent <CapsuleCollider>().enabled = false;
         Destroy(gameObject, getSeed.length);
     }
 }
コード例 #5
0
 void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.tag.Equals("Player"))
     {
         if (GetComponent <MeshRenderer>().enabled)
         {
             GameObject           player = collision.gameObject;
             PlayerSeedController playerSeedControllerScript = player.GetComponent <PlayerSeedController>();
             playerSeedControllerScript.DecreaseSeed(damage);
             Destroy(transform.gameObject);
         }
     }
 }
コード例 #6
0
 public void Awake()
 {
     playerScoreControllerScript = player.GetComponent <PlayerScoreController>();
     playerSeedControllerScript  = player.GetComponent <PlayerSeedController>();
     Destroy(ruleText, ruleTextShowDuration);
 }
コード例 #7
0
 public float tempDieAnimTime = 3f; //Note change this to equal the player dieAnim time later
 void Start()
 {
     playerSeedControllerScript = player.GetComponent <PlayerSeedController>();
     playerMoveControllerScript = player.GetComponent <PlayerMoveController>();
 }