public static void ReportExperienceGiven(PlayerProgress.ExperienceType expType, string identifier = "") { string key = string.Format("exp_{0}{1}", expType.ToString(), identifier); int @int = GameProgress.m_data.GetInt(key, 0); GameProgress.m_data.SetInt(key, @int + 1); }
public static int ExperienceGiven(PlayerProgress.ExperienceType expType, string identifier = "") { return(GameProgress.m_data.GetInt(string.Format("exp_{0}{1}", expType.ToString(), identifier), 0)); }