void Start() { //RM = GetComponent<ResourceManager> (); PPM = new PlayerPreferenceManager(this); WM = new WindowManager(this); inventory = PPM.LoadItemArray("inventory"); equipment = PPM.LoadItemArray("equipment"); }
void Start() { //RM = GetComponent<ResourceManager> (); PPM = new PlayerPreferenceManager(this); WM = new WindowManager(this); inventory = PPM.LoadItemArray("inventory"); equipment = PPM.LoadItemArray("equipment"); }