コード例 #1
0
ファイル: OptionsMgr.cs プロジェクト: raqbiel/Unity
    // Use this for initialization
    void Start()
    {
        musicMgr = GameObject.FindObjectOfType <MusicMenager>();

        Volume_slider.value = PlayerPrefMgr.GetMasterVolume();
        diff_slider.value   = PlayerPrefMgr.GetDifficulty();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        print(PlayerPrefMgr.GetMasterVolume());
        PlayerPrefMgr.SetMasterVolume(0.3f);
        print(PlayerPrefMgr.GetMasterVolume());


        print(PlayerPrefMgr.IsLevelUnlocked(2));
        PlayerPrefMgr.UnlockLevel(2);
        print(PlayerPrefMgr.IsLevelUnlocked(2));

        print(PlayerPrefMgr.GetDifficulty());
        PlayerPrefMgr.SetDifficulty(2);
        print(PlayerPrefMgr.GetDifficulty());
    }