public IPacket ReadPacket(IMinecraftDataReader reader) { Vector3 = Vector3.FromReaderDouble(reader); Yaw = reader.ReadFloat(); Pitch = reader.ReadFloat(); Flags = (PlayerPositionAndLookFlags)reader.ReadSByte(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { Vector3 = Vector3.FromReaderDouble(reader); Yaw = reader.ReadFloat(); Pitch = reader.ReadFloat(); Flags = (PlayerPositionAndLookFlags) reader.ReadSByte(); return this; }