public void ShowPlayerUi(PlayerPhraseEvent pev) { HideAllUi(); PlayerPhraseUi.SetActive(true); _playerNameBox.text = gameState.PlayerName; _playerText.text = GetGenderPhrase(pev); _playerImage.sprite = _actorSprites[model.GetPlayerImage()]; }
// Get gender-specific player phrase private string GetGenderPhrase(PlayerPhraseEvent pev) { string text = null; if (gameState.PlayerGender == PlayerGender.Boy) { text = pev.boyText; } else { text = pev.girlText; } if (text == null) { text = pev.text; } return(text); }