private static void RetrievePlayerConfigsSaved() { PlayerOptionsConfig playerConfigs = PlayerPersistence.GetPlayerOptionsConfig(); if (playerConfigs != null) { MusicManager.instance.CurrentVolume = playerConfigs.musicVolume; SoundManager.instance.CurrentVolume = playerConfigs.sfxVolume; Language savedLanguage = PlayerPersistence.GetPlayerLanguage(); if (savedLanguage != Language.Null) { LocalisationSystem.language = savedLanguage; } } }