コード例 #1
0
    public void SetPlayerPanelOrientation(PlayerPanelOrientation orientation)
    {
        if ((int)orientation != 4)
        {
            for (int i = 0; i < PlayerUI.Length; i++)
            {
                var rectP = PlayerUI[i].GetComponent <RectTransform>();
                rectP.pivot = 0.5f * Vector2.one;
            }
        }

        SetPlayerPanelParent(PlayerPanelPositions[(int)orientation - 1]);

        if ((int)orientation == 4)
        {
            for (int i = 0; i < PlayerUI.Length; i++)
            {
                var rectP = PlayerUI[i].GetComponent <RectTransform>();
                rectP.anchorMin        = CornerOrientationAnchorValues[i];
                rectP.anchorMax        = CornerOrientationAnchorValues[i];
                rectP.pivot            = CornerOrientationAnchorValues[i];
                rectP.anchoredPosition = Vector3.zero;
            }
        }
    }
コード例 #2
0
 public PlayerPanelInfo(PlayerPanelOrientation _orientation, ObjectiveItem _item)
 {
     _playerPanel   = _orientation;
     _objectiveItem = _item;
 }