void ReleaseDesignerOutlets()
        {
            if (PlayerOneView != null) {
                PlayerOneView.Dispose ();
                PlayerOneView = null;
            }

            if (PlayerTwoView != null) {
                PlayerTwoView.Dispose ();
                PlayerTwoView = null;
            }

            if (StartGameButton != null) {
                StartGameButton.Dispose ();
                StartGameButton = null;
            }
        }
コード例 #2
0
 private void Start()
 {
     if (playerOne == null)
     {
         playerOne = FindObjectOfType <PlayerOneView>();
     }
     if (playerTwo == null)
     {
         playerTwo = FindObjectOfType <PlayerTwoView>();
     }
     if (playerThree == null)
     {
         playerThree = FindObjectOfType <PlayerThreeView>();
     }
     if (playerFour == null)
     {
         playerFour = FindObjectOfType <PlayerFourView>();
     }
 }