// Constructor public HumanController(PlayerOnClient nPlayer) { player = nPlayer; if(InGameLobby.instance != null) lobbyChat = InGameLobby.instance.lobbyChat; // Input manager inputManager = InputManager.instance; buttons = new InputButtons(inputManager); }
// Constructor public HumanController(PlayerOnClient nPlayer) { player = nPlayer; if (InGameLobby.instance != null) { lobbyChat = InGameLobby.instance.lobbyChat; } // Input manager inputManager = InputManager.instance; buttons = new InputButtons(inputManager); }