private void UpdateEquipmentVisibility() { ReadOnlyCollection <TechType> currentEquipment = new ReadOnlyCollection <TechType>(equipment.ToList()); playerModelManager.UpdateEquipmentVisibility(PlayerModel, currentEquipment); }
private void UpdateEquipmentVisibility() { playerModelManager.UpdateEquipmentVisibility(new ReadOnlyCollection <TechType>(equipment.ToList())); }