[SerializeField] public int health; //{ get; private set; } private void Start() { playerLives = GameObject.FindGameObjectWithTag("LivesManager").GetComponent <PlayerLivesManager>(); playerPoints = GameObject.FindGameObjectWithTag("ScoreManager").GetComponent <ScoreManager>(); health = 1; }
private void Start() { GameObject livesManagerObject = GameObject.Find("LivesManager"); livesManager = livesManagerObject.GetComponent <PlayerLivesManager>(); }