protected List <AxisMapping> getAxisMappings() { List <AxisMapping> axes = new List <AxisMapping>(); for (int i = 0; i < inputManager.axisCount; ++i) { if (inputManager.AxisAt(i).controllerType != controllerType) { continue; } axes.Add(convertAxisInfoToMapping(inputManager.AxisAt(i))); } return(axes); }