private void Start() { m_input.AddMouseButtonDownCallback(EPlayerInputMouseButttonType.Left, FinishCreate); m_input.AddMouseButtonDownCallback(EPlayerInputMouseButttonType.Right, CancelCreate); m_input.AddKeyDownCallback(KeyCode.R, RotateObject); m_gridManager = GameObject.FindGameObjectWithTag("GameController").GetComponent <GridManager>(); }