/// <summary> /// Retrieves the X, Y, and Z coordinates of the home layout's entrance. /// </summary> /// <param name="type">The type of house layout to look for</param> /// <returns>The X, Y, and Z coordinates of the home layout's entrance.</returns> public static Vector3 GetEntrancePosition(PlayerHouseType type) { return(_houseEntrancePositions[type]); }
/// <summary> /// Retrieves a specific type of house's details. /// </summary> /// <param name="type">The player house layout type.</param> /// <returns>Details for the specified house layout type.</returns> public static PlayerHouseAttribute GetHouseTypeDetail(PlayerHouseType type) { return(_activePlayerHouses[type]); }