resetPositions() public method

public resetPositions ( ) : void
return void
コード例 #1
0
 // Use this fplayerholderor initialization
 void Start()
 {
     GameObject playerholder = GameObject.Find("PlayerHolder");
     //playerholder.transform.position = transform.position;
     plh = playerholder.GetComponent<PlayerHolder>();
     plh.resetPositions();
 }