void Awake() { if (Instance) { Destroy(this); } else { Instance = this; } this.hitMarker = GetComponent<RawImage>(); this.hitMarker.enabled = false; }
void Awake() { if (Instance) { Destroy(this); } else { Instance = this; } this.hitMarker = GetComponent <RawImage>(); this.hitMarker.enabled = false; }