コード例 #1
0
 void Start()
 {
     myRigidbody      = GetComponent <Rigidbody2D> ();
     groundCheck      = gameObject.transform.Find("GroundCheck");
     myAnimator       = GetComponent <Animator> ();
     mySpriteRenderer = GetComponent <SpriteRenderer> ();
     myPlayerShoot    = GetComponent <PlayerShoot> ();
     myPlayerGrabO    = GetComponent <PlayerGrabObject> ();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     item     = null;  // player starts with no item
     hasItem  = false; // player starts with no item
     instance = this;
 }