public void BotaoEncerrar() { pausePanel.SetActive(false); warningPanel.SetActive(false); Time.timeScale = 1; PlayerDevice.EndSession(); }
void BackToIdle() { PlayerDevice.EndSession(); Initiate.FadeDefault("VR_Idle"); }
IEnumerator FinishSession(float waitingTime) { yield return(new WaitForSeconds(waitingTime)); PlayerDevice.EndSession(); }