public void SaveBoostersIntoHoard() { foreach (Item item in boostersInShop.Keys) { PlayerDataHolder.SetItem(item, boostersInShop[item]); } }
private void InitializeStartGameValues() { PlayerDataHolder.SetCoins(100); PlayerDataHolder.SetLives(0); PlayerDataHolder.SetItem(Item.LiveBooster, 5); PlayerDataHolder.SetItem(Item.AccelerationBooster, 0); }