public void PlayRankView(PlayerData.RANK_TYPE type, float add_point) { UpdateBonusView(type, add_point); _rankText.text = PlayerData.rankString[type]; _rankController.Play(PlayerData.animationString[type]); }
public void UpdateBonusView(PlayerData.RANK_TYPE type, float add_point) { _bonusText.text = (PlayerData.rankBonus[type] * add_point).ToString(); }