public override int use(PlayerBase user, WorldBase world, Vector2 location, GameTime time, BinaryInputManager inputManager) { PlayerCrocodile crocodile = new PlayerCrocodile(user.location, world, (Player)user); world.transformPlayer(crocodile); //Item_Bite return(base.use(user, world, location, time, inputManager)); }
public override void onUse(WorldBase world, Item harvestTool, Vector2 location, TileType tileType, Entity user) { base.onUse(world, harvestTool, location, tileType, user); if (user is Player) { PlayerCrocodile crocodile = new PlayerCrocodile(user.location, world, (Player)user); world.transformPlayer(crocodile); } }
public CrocodileStandardControlManager(PlayerCrocodile entity) : base(entity) { }