コード例 #1
0
 void Start()
 {
     player         = GameObject.Find("Player3D");
     playerBody     = GameObject.Find("PlayerBody");
     rb             = player.GetComponent <Rigidbody>();
     pc3d           = player.GetComponent <PlayerControls3d>();
     InputDirection = Vector3.zero;
     rotater        = GameObject.Find("Rotater");
 }
コード例 #2
0
ファイル: Interact.cs プロジェクト: Batzuga/Assets
 void Start()
 {
     lmanager    = GameObject.Find("ScriptBlock").GetComponent <LevelManager>();
     interaction = 0;
     pc3d        = GameObject.Find("Player3D").GetComponent <PlayerControls3d>();
     try
     {
         p1s = GameObject.Find("Puzzle1").GetComponent <Puzzle1Script>();
     }
     catch { }
 }
コード例 #3
0
ファイル: PlayerUI.cs プロジェクト: Batzuga/Assets
 void Start()
 {
     maxEnergy = 100f;
     pc3d      = GameObject.Find("Player3D").GetComponent <PlayerControls3d>();
     canJump   = PlayerPrefs.GetInt("JumpUnlocked");
     canJump   = 1; //DEBUG VALUE
     interact  = interactButton.gameObject.GetComponent <Interact>();
     if (canJump == 1)
     {
         jumpButton.interactable = true;
     }
 }