public PlayerController(Context context, PlayerControllerEvents listener, Uri contentUri, string mimetype, PlayerState playerState) { mContext = context; mEventListener = listener; mContentUri = contentUri; mMimeType = mimetype; mCurrentState = playerState; }
private void Awake() { _selfTransform = GetComponent <Transform>(); _playerEvents = EventsProvider.Get <PlayerControllerEvents>(); _playerEvents.OnPlayerMoving += OnPlayerMoving; }
private void Awake() { _playerEvents = EventsProvider.Get <PlayerControllerEvents>(); _selfTransform = GetComponent <Transform>(); _lastPosition = _selfTransform.position; }
public PlayerController(Context context, PlayerControllerEvents listener, Uri contentUri, string mimetype, PlayerState playerState) { mContext = context; mEventListener = listener; mContentUri = contentUri; mMimeType = mimetype; mCurrentState = playerState; }