//Sends passive reply if enough time has passed public override void SendPassiveLine() { if (Progress() >= ProgressMilestone) { Text text = PlayerComment.GetComponent <Text>(); text.text = Hakeri.ReturnLine(Random.Range(0, 32)); ProgressMilestone += 10; } }
public void AddToPlayerComment(PlayerComment playerComment) { base.AddObject("PlayerComment", playerComment); }
public static PlayerComment CreatePlayerComment(int id) { PlayerComment playerComment = new PlayerComment(); playerComment.ID = id; return playerComment; }